We propose a novel deep neural network architecture to learn interpretable representation for medical image analysis. Our architecture generates a global attention for region of interest, and then learns bag of words style deep feature embeddings with local attention. The global, and local feature maps are combined using a contemporary transformer architecture for highly accurate Gallbladder Cancer (GBC) detection from Ultrasound (USG) images. Our experiments indicate that the detection accuracy of our model beats even human radiologists, and advocates its use as the second reader for GBC diagnosis. Bag of words embeddings allow our model to be probed for generating interpretable explanations for GBC detection consistent with the ones reported in medical literature. We show that the proposed model not only helps understand decisions of neural network models but also aids in discovery of new visual features relevant to the diagnosis of GBC. Source-code and model will be available at https://github.com/sbasu276/RadFormer
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丰富的时间信息和视角中的变化使视频数据成为使用无监督的对比度学习(UCL)技术学习图像表示的有吸引力的选择。最先进的(SOTA)对比度学习技术将视频中的帧视为嵌入空间中的阳性,而其他视频的框架则被视为负面因素。我们观察到,与自然场景视频中对象的多种视图不同,超声(US)视频捕获了器官的不同2D片。因此,即使是相同的美国视频的暂时遥远框架之间几乎没有相似之处。在本文中,我们建议相反使用诸如硬底面的框架。我们主张在UCL框架中对硬度敏感的负挖掘课程进行挖掘,并在硬度敏感的负面挖掘课程中挖掘,以学习丰富的图像表示。我们部署框架以从美国视频中学习胆囊(GB)恶性肿瘤的表示。我们还构建了第一个大型US视频数据集,其中包含64个视频和15,800帧,用于学习GB表示。我们表明,经过我们框架训练的标准RESNET50骨干线可以提高使用SOTA UCL技术预测的模型的准确性,并在Imagenet上对ImageNet上的有监督的预处理模型提高了GB恶性检测任务的预期模型,提高了2-6%。我们进一步验证了方法在COVID-19病理的公开肺图像数据集上的普遍性,与SOTA相比,改善了1.5%。源代码,数据集和模型可在https://gbc-iitd.github.io/usucl上找到。
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This paper investigates strategies that defend against adversarial-example attacks on image-classification systems by transforming the inputs before feeding them to the system. Specifically, we study applying image transformations such as bit-depth reduction, JPEG compression, total variance minimization, and image quilting before feeding the image to a convolutional network classifier. Our experiments on ImageNet show that total variance minimization and image quilting are very effective defenses in practice, in particular, when the network is trained on transformed images. The strength of those defenses lies in their non-differentiable nature and their inherent randomness, which makes it difficult for an adversary to circumvent the defenses. Our best defense eliminates 60% of strong gray-box and 90% of strong black-box attacks by a variety of major attack methods.
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Real-world datasets exhibit imbalances of varying types and degrees. Several techniques based on re-weighting and margin adjustment of loss are often used to enhance the performance of neural networks, particularly on minority classes. In this work, we analyze the class-imbalanced learning problem by examining the loss landscape of neural networks trained with re-weighting and margin-based techniques. Specifically, we examine the spectral density of Hessian of class-wise loss, through which we observe that the network weights converge to a saddle point in the loss landscapes of minority classes. Following this observation, we also find that optimization methods designed to escape from saddle points can be effectively used to improve generalization on minority classes. We further theoretically and empirically demonstrate that Sharpness-Aware Minimization (SAM), a recent technique that encourages convergence to a flat minima, can be effectively used to escape saddle points for minority classes. Using SAM results in a 6.2\% increase in accuracy on the minority classes over the state-of-the-art Vector Scaling Loss, leading to an overall average increase of 4\% across imbalanced datasets. The code is available at: https://github.com/val-iisc/Saddle-LongTail.
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We present 3D Highlighter, a technique for localizing semantic regions on a mesh using text as input. A key feature of our system is the ability to interpret "out-of-domain" localizations. Our system demonstrates the ability to reason about where to place non-obviously related concepts on an input 3D shape, such as adding clothing to a bare 3D animal model. Our method contextualizes the text description using a neural field and colors the corresponding region of the shape using a probability-weighted blend. Our neural optimization is guided by a pre-trained CLIP encoder, which bypasses the need for any 3D datasets or 3D annotations. Thus, 3D Highlighter is highly flexible, general, and capable of producing localizations on a myriad of input shapes. Our code is publicly available at https://github.com/threedle/3DHighlighter.
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We present a neural technique for learning to select a local sub-region around a point which can be used for mesh parameterization. The motivation for our framework is driven by interactive workflows used for decaling, texturing, or painting on surfaces. Our key idea is to incorporate segmentation probabilities as weights of a classical parameterization method, implemented as a novel differentiable parameterization layer within a neural network framework. We train a segmentation network to select 3D regions that are parameterized into 2D and penalized by the resulting distortion, giving rise to segmentations which are distortion-aware. Following training, a user can use our system to interactively select a point on the mesh and obtain a large, meaningful region around the selection which induces a low-distortion parameterization. Our code and project page are currently available.
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There is no settled universal 3D representation for geometry with many alternatives such as point clouds, meshes, implicit functions, and voxels to name a few. In this work, we present a new, compelling alternative for representing shapes using a sequence of cross-sectional closed loops. The loops across all planes form an organizational hierarchy which we leverage for autoregressive shape synthesis and editing. Loops are a non-local description of the underlying shape, as simple loop manipulations (such as shifts) result in significant structural changes to the geometry. This is in contrast to manipulating local primitives such as points in a point cloud or a triangle in a triangle mesh. We further demonstrate that loops are intuitive and natural primitive for analyzing and editing shapes, both computationally and for users.
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Gradient-based first-order convex optimization algorithms find widespread applicability in a variety of domains, including machine learning tasks. Motivated by the recent advances in fixed-time stability theory of continuous-time dynamical systems, we introduce a generalized framework for designing accelerated optimization algorithms with strongest convergence guarantees that further extend to a subclass of non-convex functions. In particular, we introduce the \emph{GenFlow} algorithm and its momentum variant that provably converge to the optimal solution of objective functions satisfying the Polyak-{\L}ojasiewicz (PL) inequality, in a fixed-time. Moreover for functions that admit non-degenerate saddle-points, we show that for the proposed GenFlow algorithm, the time required to evade these saddle-points is bounded uniformly for all initial conditions. Finally, for strongly convex-strongly concave minimax problems whose optimal solution is a saddle point, a similar scheme is shown to arrive at the optimal solution again in a fixed-time. The superior convergence properties of our algorithm are validated experimentally on a variety of benchmark datasets.
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We propose RANA, a relightable and articulated neural avatar for the photorealistic synthesis of humans under arbitrary viewpoints, body poses, and lighting. We only require a short video clip of the person to create the avatar and assume no knowledge about the lighting environment. We present a novel framework to model humans while disentangling their geometry, texture, and also lighting environment from monocular RGB videos. To simplify this otherwise ill-posed task we first estimate the coarse geometry and texture of the person via SMPL+D model fitting and then learn an articulated neural representation for photorealistic image generation. RANA first generates the normal and albedo maps of the person in any given target body pose and then uses spherical harmonics lighting to generate the shaded image in the target lighting environment. We also propose to pretrain RANA using synthetic images and demonstrate that it leads to better disentanglement between geometry and texture while also improving robustness to novel body poses. Finally, we also present a new photorealistic synthetic dataset, Relighting Humans, to quantitatively evaluate the performance of the proposed approach.
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Power grids, across the world, play an important societal and economical role by providing uninterrupted, reliable and transient-free power to several industries, businesses and household consumers. With the advent of renewable power resources and EVs resulting into uncertain generation and highly dynamic load demands, it has become ever so important to ensure robust operation of power networks through suitable management of transient stability issues and localize the events of blackouts. In the light of ever increasing stress on the modern grid infrastructure and the grid operators, this paper presents a reinforcement learning (RL) framework, PowRL, to mitigate the effects of unexpected network events, as well as reliably maintain electricity everywhere on the network at all times. The PowRL leverages a novel heuristic for overload management, along with the RL-guided decision making on optimal topology selection to ensure that the grid is operated safely and reliably (with no overloads). PowRL is benchmarked on a variety of competition datasets hosted by the L2RPN (Learning to Run a Power Network). Even with its reduced action space, PowRL tops the leaderboard in the L2RPN NeurIPS 2020 challenge (Robustness track) at an aggregate level, while also being the top performing agent in the L2RPN WCCI 2020 challenge. Moreover, detailed analysis depicts state-of-the-art performances by the PowRL agent in some of the test scenarios.
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